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Ayeris theme cracked
Ayeris theme cracked








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The only one to make it onto this list, however, is the Dustia Respawning trick, and I’ll let her explain it: Dustia Respawning (Final Fantasy XII)Ĭommunity member Fangu is our resident authority on Final Fantasy XII, and she provided the nomination round with six different glitches from that game filled with detailed explanations of how they worked. It’s certainly interesting, though, since you can do things like skip the end of disc one and keep Aeris in your party for the rest of the game.”Ġ3. Unfortunately you still have to go to the place you want to warp to on a second save file (in which you haven’t recruited Yuffie), limiting its value in my eyes.

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“This PC version-only exploit lets you warp to any part of the game you want after finding and beating the Mystery Ninja in a forest. Our technical editor, Flintlock, explains it here: It is a curious coding glitch which has some rather humorous and potentially useful results for those willing to set it up however, it’s PC version-exclusive. Site author and forum moderator Ryushikaze mentioned this during The Lifestream’s Final Fantasy Retrospective podcast about Final Fantasy VII. Yuffie Warping (Final Fantasy VII – PC Only) “If you want to really EXPLOIT Overdrive -> AP, you’re going to want the Don Tonberry AP farming method, where you can easily gain 99 in a single fight.”Ġ2. Thank to community member Joker for adding this tidbit: Some might argue that this isn’t a true exploit and is the system working as intended, and for that reason it’s the lowest on this list. If you’re looking to fill up that Sphere Grid, this is the way to do it. There are numerous exploits involving this, such as setting your Overdrive condition to “Ally”, which charges every time you get a turn, and just never attacking.īut by far the easiest method is setting it to “Comrade”, where your Overdrive rises whenever your allies take damage, and facing off against Arena superbosses such as Don Tonberry. And then the game gave you the ability to learn “Overdrive -> AP” which converted any rise in your Overdrive gauge into AP. Along with the standard format from Final Fantasy VII of “take damage, get mad” you could set your Overdrive to charge under a variety of circumstances, such as killing enemies, winning battles, or even simply having your turn come round. These are ordered not by their game but in ascending order of popularity among our community.įinal Fantasy X massively improved the Limit Break concept with its Overdrives. Just know we considered them all carefully. There were over 35 nominated entries to go through to boot, and some popular ones such as the 64-Door Hierarchy, Lete River Leveling and Catnip Gunner were left in the dust. You may question a few of the community choices below, but our general rule was that if it felt odd, it probably was. The more you know.Īnyway, on to the list. Your characters do turn around, but this is simply a cosmetic change: damage is not affected. Then there are some popular “tricks” that do nothing at all! For instance, it is widely believed that if you are back attacked in Final Fantasy VII and begin to “run away” you will turn around to face the enemy, thus avoiding extra damage. Some exploits, however, can occur by using the system a way that wasn’t intended (or at least doesn’t seem to be intended) by the developer.

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If Final Fantasy XV taught us anything, it’s that bugs aren’t going anywhere (and that Cup Noodle is God’s Own Foodstuff).īut what exactly counts as a glitch or an exploit? Many of the known bugs within Final Fantasy are unintentional consequences of coding, and are often catastrophic, though most of the ones you will see here are beneficial to the player. From the earliest days of arcade gaming to now there seems to be no end to these amusing things.

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Lovely little mistakes within code, things the developer overlooks, or things that seem to happen by pure magic. The selections are made with the help of our community.Īs long as there have been computers, there have been glitches.

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Previously in this series, we have looked at the best lines of dialogue in Final Fantasy VII, the best FMVs in the Final Fantasy series, the most difficult boss fights in the series, the most appropriate character themes, and the most interesting NPCs.

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This is the sixth entry in an ongoing series of articles on The Lifestream called The Seven, in which we turn the spotlight on seven of the best (or worst) aspects in the Final Fantasy series. Community events The Seven: Most broken exploits / glitches in Final Fantasy










Ayeris theme cracked